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Inside Jon Samples

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“Inside Jon” is the second game developed by the same 4th Year student group. (as well as an amazing pun)

It was much more complex, as it was meant to become a multiplayer game, at least on a local level. Essentially, it was to be a cops & robbers baseline, having a top-down view, 2 players on each team and additional traversal features embedded into the game map. The two characters on each team had unique abilities, with the ‘robbers’ having to find and collect the data and ‘cops’ trying to catch the ‘robbers’ before that.

I made musical loops according to the amount of players currently left, as well as tied this and “Minutes to Meltdown” together, in an initial menu, so they can both be launched seamlessly in the beginning. The abilities and entire menu also had their own dedicated SFXs.

This game project was the least finished of the three, as the team decided to scrap the multiplayer concept altogether.